PlayerEvents.chestClosed
2026/7/28小於 1 分鐘
/**
* Invoked when a player opens a chest.
*
* Same as `PlayerEvents.inventoryOpened`, but only for chests.
*/
function chestClosed(
extra: $ResourceKey$$Type<$MenuType<object>>,
handler: (event: $ChestKubeEvent) => void,
): void;
function chestClosed(handler: (event: $ChestKubeEvent) => void): void;